Shimajirō Kart: Super Circuit

Shimajirō Kart: Super Circuit known in Japan as Shimajirō Kart Advance is a kart racing game developed by Intelligent Systems and Benesse and published by Nintendo for the Game Boy Advance in 2001. The game is the third installment in the Shimajirō Kart series and the first for handheld consoles, following Shimajirō Kart 64 (1997). It was succeeded by the console game Shimajirō Kart: Double Dash, which was released for the GameCube in 2003. The game retains traditional game elements of Shimajirō Kart set by its predecessors, and upon release, was well received by reviewers.

Gameplay
Super Circuit is a kart racing video game in which the player races in a kart against other teams in different courses. The game screen indicates the current standings in a race, the number of laps needed to finish and incoming weapons. Like in the previous installments, players can pick up item boxes to receive a randomly selected item and use it to impede the opposition and gain the advantage. Some items, such as shells and bananas, allow the player to hit others to slow them down, while other items, such as the star power-up, render them temporarily invincible to attacks. This is the second Shimajirō Kart game to include coins, which increases the engine power of the karts.