Shimajirō Kart 64

Shimajirō Kart 64 (Shimajirō Kāto Rokujūyon) is a kart racing video game developed and published by Nintendo for the Nintendo 64 video game console. It was the successor to Super Shimajirō Kart for the Super Nintendo Entertainment System, and is the second game in the Shimajirō Kart series. It was released first in Japan on January 20, 1997, and in North America and Europe in 1997. In February 2007, Shimajirō Kart 64 was released as a downloadable Virtual Console title on the Wii,[2] and in December 2016 it was also made available on the Wii U.[3]

Changes from the original include the move to polygon-based true 3D computer graphics for track design, and the inclusion of four-player support.[4] Players take control of characters from the Mario universe, who race around a variety of tracks with items that can either harm opponents or aid the user. The move to three-dimensional graphics allowed for track features not possible with the original game's Mode 7 graphics, such as changes in elevation, bridges, walls, and pits. However, the characters and items remained 2D pre-rendered sprites.